
It’s almost season time for both Diablo IV and Diablo III as both multiplayer OARPGs have readied up their next marquee events. It’s a big deal if you care about doing seasonal content stuff.
We’ll begin with D4 and its Season 9: Sins of the Horadrim, which is headlined by the temporary ability for players to craft their own Horadric spells. These spells are effectively made up of three parts: a catalyst that works as the spell’s base form and function, infusions that change damage type or DoT type, and arcana that apply further modifiers or procs. Many of these parts have rarity levels that let players further customize their new toys.
Another major – and permanent – piece of the season is the addition of Horadric strongrooms to nightmare dungeons. These hidden mini-dungeons can be found through a few different methods, including using a special wayfinder item, increasing torment or difficulty levels, or finding a nightmare dungeon sigil with an affix that guarantees a strongroom will spawn. Once inside, players are tasked with activating modifier pillars and slaying monsters in a set length of time; the more killed, the bigger the shiny.
If having dungeons within dungeons isn’t enough dungeon for you, there will also be Escalating Nightmare dungeons, which effectively push players through three nightmare dungeons in a row. These three fights culminate in a boss fight against Astaroth, who now has different attack patterns and mechanics for players to manage. And again this will be permanent content. Last but not least in terms of permanent nightmare dungeon updates is the arrival of new positive affixes to sigils that include benefits like more power shrines or additional loot chests.
Other wider adjustments are coming as well, including better rewards at lower difficulty tiers, improvements for whisper caches, and increased drop rates for legendary runes. There’s also a suite of class and item balancing that fans should read over, or they can test most of what’s coming when PTR for Season 9 opens runs from May 27th to June 3rd.
Meanwhile, over in D3, Season 35 will run back Season 19’s theme of the stacking Pandaemonium buff, which launches all kinds of weird killstreak benefits like exploding chickens, raining corpses or treasure chests, and a ring of fire engulfing everything.
The new season will also once again rotate cosmetics from Season 11 and rewards from Haedrig’s Gift, add some new goodies in the form of a new portrait and pet, and introduce a new rotation for seasonal conquests. All of this lands to D3 on Friday, June 6th, while the current season will wrap up on June 1st.
sources: YouTube, Wowhead, Diablo IV site, Diablo III site